Game breaking bug


A couple of hours after the end of the jam I discovered a game breaking bug in Labyrinth: I/O - or, rather, two of them (but they were caused by the same root cause):
- Storage lockers and screens being unable to be used
- Invisible walls blocking the player
These are both caused by me accidentally leaving a debugging key accessible in the game. Unfortunately, the debugging key in question is 'r', which is also the keystroke used for reloading. This debugging key forces a rerender of the environment- however, if you press it while moving or turning, you can trigger one of the above bugs.

I can't update the game until after the  jam is over, so until then, do not reload using the R key. Use the right mouse button instead.

Thanks!

Files

labyrinth-io-web-v1.00.zip Play in browser
Apr 07, 2021
labyrinth-io-win64.zip 10 MB
Apr 07, 2021

Get Labyrinth: I/O

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