Game breaking bug
A couple of hours after the end of the jam I discovered a game breaking bug in Labyrinth: I/O - or, rather, two of them (but they were caused by the same root cause):
- Storage lockers and screens being unable to be used
- Invisible walls blocking the player
These are both caused by me accidentally leaving a debugging key accessible in the game. Unfortunately, the debugging key in question is 'r', which is also the keystroke used for reloading. This debugging key forces a rerender of the environment- however, if you press it while moving or turning, you can trigger one of the above bugs.
I can't update the game until after the jam is over, so until then, do not reload using the R key. Use the right mouse button instead.
Thanks!
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Labyrinth: I/O
Fight killer robots and search for clues in this cross between a dungeon crawler and FPS. Created in MegaZeux.
Status | Released |
Authors | Mahou Shoujo ☆ Magical Moestar, one60hp |
Genre | Action, Shooter |
Tags | 3D, Action RPG, Cyberpunk, Dungeon Crawler, Fast-Paced, First-Person, megazeux, Robots, Singleplayer |
More posts
- Fix to uploaded filesMay 10, 2021
- Labyrinth: I/O v1.02 releasedMay 08, 2021
- Updated to v1.01Apr 16, 2021
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